Unity Monetization
Report 2022
The execution of this report took several months to deliver. As the sole designer working on this project, it was tasked with remaking dozens of data charts in Adobe Illustrator, sourcing/creating game imagery in Adobe Photoshop and laying out the report in Adobe InDesign. As with the Multiplayer Report, there were several rounds of revisions to copy and data, which meant working closely with stakeholders to ensure I was given the most up-to-date versions. Social assets and a landing page were also creating to market the report.